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What is mugen and why should you try it?
If you are a fan of fighting games, you might have heard of mugen, a freeware 2D fighting game engine that allows you to create and play your own characters and stages. But what exactly is mugen and what makes it so special? In this article, we will explore the definition, history, features, gameplay, pros and cons of mugen, and show you how to get started with this amazing engine.
Mugen definition and history
Mugen is a word of Japanese origin that can mean “infinite”, “dream” or “fantasy” . It is also the name of a freeware 2D fighting game engine that enables users to create and play their own characters and stages. Mugen should not be confused with mutagen, a word that means a substance that causes mutation.
Mugen was initially created for MS-DOS by a group of developers from Ann Arbor, Michigan in 1999 . The first public beta release launched on July 27, 1999. Development of the DOS version ceased when Elecbyte switched to the Linux platform in November 2001. The last known version of DOS mugen was 2001.04.14.
Almost all versions of mugen from this point were designed exclusively for MS-DOS, and as a result cannot be ran on modern operating systems without the use of emulation or a virtual machine. These versions also had a notably different parser; most versions of mugen are incompatible with characters created for these versions, including Elecbyte’s own Kung Fu Man. Newer DOS versions (2000.06.27 and later) are incompatible with older characters made for the older versions (2000.01.01 and earlier) due to changes in syntax and parser.
Following the DOS mugen builds are a trio of builds compiled for use on Linux, referred to as “LinMUGEN”. The last build, Version 2002.04.14 Beta, was the final release of mugen before Elecbyte entered a long hiatus. In private tester circles, a version of Version 2002.04.14 Beta compiled for use with Windows was released, which was leaked to the public around 2003, initially by a Brazilian group called Elecbyte1 (their version was given a new version number, “2003.06.14b”) and later by Rouhei in June 2004.
This leaked version of the engine, dubbed “WinMUGEN”, became the de-facto standard version of the engine at the time, and
was widely used by the mugen community until 2007, when a new version of the engine was released by Elecbyte after their return from hiatus. This version, known as “MUGEN 1.0”, introduced several new features and improvements, such as high-resolution graphics, alpha blending, anti-aliasing, and a new scripting language called SFFv2. However, it also had some compatibility issues with older content and required more system resources to run smoothly.
In 2013, Elecbyte released another update to the engine, called “MUGEN 1.1”, which added support for OpenGL rendering, zooming, and 32-bit PNG images. It also fixed some bugs and glitches from the previous version. However, it still had some limitations and drawbacks, such as lack of online multiplayer, limited documentation, and no official tools for creating content.
As of 2021, Elecbyte has not released any new versions of the engine or updated their website since 2014. The current status and future plans of the developers are unknown. However, the mugen community has continued to create and share content for the engine, as well as develop unofficial patches and tools to enhance its functionality and compatibility.
Mugen features and gameplay
Mugen is a versatile and customizable engine that allows users to create and play their own characters and stages. It also supports various gameplay modes, such as Arcade, Team, Survival, and Watch. Here are some of the main features and aspects of mugen gameplay:
Mugen uses four directional keys and seven buttons for gameplay, which can be customized for different characters
The default keyboard layout for mugen is as follows:
Key | Function |
---|---|
Up arrow | Jump |
Down arrow | Crouch |
Left arrow | Move left / Block right |
Right arrow | Move right / Block left |
A | Light punch |
S | Medium punch |
D | Heavy punch |
Z | Light kick |
X | Medium kick |
C | Heavy kick |
V or Enter | Start / Pause |
B or Backspace | Select / Exit |
F1 | Toggle debug mode |
F2 | Toggle AI mode |
F3 | Reset match |
F4 | Toggle fullscreen mode |
F5 | Save screenshot |
F12 | Quit game |